Contraption

Event Based On Energy Conversion
PROBLEM STATEMENT

Use various forms of energy conversion techniques to complete the final task.

  • Size of arena for the machine of contraption is 12 x 12 feet.
  • The teams are not provided any walls, tables for the rube.
  • We would really appreciate if participants come with their necessary tool-kits.
  • You are also allowed to use a 5 pin electrical socket but you are required to bring your own extension cords.
  • The number of members in a team is restricted to five.
  • Each team will be given 2 trials to show their arrangement. A setup time of 10 minutes will be given before each trial. In addition to this, a setup time of 60 minutes will be given to every team before their first attempt.
  • The machine must complete the task as described in the challenge.
  • The machine must be no larger than 12ft. by 12ft. and 12ft. height. Participants will be provided with a power supply of 230V / 50 Hz and a flat ground for display.
  • The arrangement should complete the final task after going through a minimum of 5 steps. There is no maximum number of steps.
  • A step in the machine should be considered a transfer of energy from one action to another.
  • Identical transfers of energy in succession will be considered one step. For example, a set of dominos falling into each other will be considered one step.
  • The machine must take no more than ten (10) minutes per run.
  • Only one team member may interact with the machine once the evaluation has begun. This includes resetting the machine.
  • No corporate logos or names may be displayed on the machines.
  • The machine must not imply profane, indecent or lewd expressions.
  • Any loose or flying objects must remain within the set boundaries of the machine.
  • No loose electrical connections will be tolerated in the arena room.
  • No flames may be used on the machine.
  • No hazardous materials or explosives can be used on the machine.
  • All the materials required for the arrangement should be brought by the corresponding team.
  • Teams are not allowed to share any material. No material will be provided by the core committee members.
  • Contestants are responsible for removing their arrangement and any debris left after the completion of their 3 rounds.
  • The teams must adhere to the spirit of healthy competition. Core Committee members reserve the right to disqualify any team indulging in misbehavior.
  • The Core Committee members reserve the rights to change any or all of the above rules as they deem fit.
        Each team has to submit abstract containing the below mentioned details and bring the hard copy of the         abstract on the day of the event:
  • Team Name
  • Team Leader’s Name
  • Contact Number
  • E-Mail ID
  • Number of plug points required
  • Innovation
  • Visibility of steps
  • Theme based demonstration
  • Complexity applied in connecting movements
  • Continuity without any human intervention. (However, if it is inevitable in order to complete the run, you will be allowed to do so at cost of marks deducted)
  • The machine can contain moving electronics gadgets, but the technical manipulations applied by the participants for mechanical motion will carry weight-age
  • Points System: Explanation/Description: 10 points Run Related: 70 points at Task Completion
           Penalties:
    Run Length exceeded (-10 points/ min) Human Intervention (-5 points each) Objects leaving machine (-5 points each) Flames, loose electrical connections, explosive materials (-10 points each)
TEAM
Maximum 5
PARTICIPATION FEES
250/-
EVENT INCHARGE
1.  Urmil Khambhata
  • +91 94095 64348
  • urmil4footprints@gmail.com
  • 2.  Ishant Rathwa
  • +91 99980 17411
  • ibr4footprints@gmail.com
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